2-PERSON League Rules
League
Coordinator-Gwen Sill 816-261-0836
1. All
dart players must be at least 21 years of age to play. All dart players must be
able to provide proof of age if questioned.
2.
Players may use their own darts as long as they are unaltered, factory issued
darts and tips. They may not exceed 18 grams in weight and 8 inches in length.
Otherwise house darts will be supplied.
3. The
games run as follows: 6 games of 501 and 10 games of cricket.
4. A dart thrown that sticks but does not score may be
manually scored.
5. All
games shall have foul lines positioned 87 ⅝” from the front of the
machine. 96” horizontally from the face of the dart board. Players will be
allowed to lean across the foul line with trail foot as long as the trail foot
does not touch the floor before the dart scores.
6. The
dart machine is always right. If the machine isn’t operating correctly, the two
team captains will decide whether to play, call in a repair at 816-279-6113, or
stop the game and make it up at a later date. Games that are made up must be
done before the next day of play.
7.
Each of the open cricket teams will be allowed 2 regular team members and 2
subs.
8.
Only 2 members of a team will be allowed to compete on any given league night.
All Players will play 8 games a person per night.
9.
Once a new league is formed and started a player may switch teams with the
approval from both team captains involved in the moving. Subs are considered as
team members and may not play for two teams in the same league. If you add a
sub you will need to manually add that person’s name at the board and then
before the next league night you will need to bring all that person’s
information in to ACME Music.
10.
Teams will play one half of the scheduled league games at home and one half of the scheduled league games away, schedule permitting. Each
team will play all other teams at least once, schedule permitting.
11. Game time is 7:00 P.M. for all
evening leagues. The time is “real” time, not “bar” time. Teams will have 15
minutes to show before play begins. If opposing team shows before the first
game is over, they forfeit the first game and start play on the second game. If the first
game is finished, all games are forfeited.
12.
Players pay a $5.00 league fee per night plus quarters. All money is put into
the boards.
13.
Bars will not charge a cover charge to the league players during league play.
Bars are not obligated to give free drinks to players.
14. It
is each player’s responsibility to see that the machine is displaying that
player’s number prior to throwing any darts. If a player throws when the
machine is displaying an opponent’s number, the opponent has the option to accept
that score and allow play to continue, or reset the machine to the player’s number who
originally threw on the wrong number and then continuing play.
15. In
any given turn, if a player throws 3 darts and one or two of the darts thrown
do not register, the player must push the enter button before pulling the darts from
the machine. If a player registers points by not pushing the enter button
first, this will result in a foul and the opposing team has the following
options. Accept the score and play continues and player committing the foul
loses one dart on their next turn. Game is reset to score before the foul was
committed and quarters will be supplied by the player who committed the foul.
16.
Ties at the end of a league for first place will be played at the end of the
season. If a playoff is needed the two teams will go to a neutral bar to play
the match.
17. If
there is a problem between the two teams on a play night, any member of the
team has the right to stop the game and contact the league coordinator with
ACME. If a protest is made it must be made within 24 hours. On an official protest
the team submitting the protest must include a $50.00 fee. If the protest is
granted in favor of the submitting team the $50.00 will be refunded to the team
captain. If the protest is unfavorable the $50.00 will be put into the league
payback fund. The reason for this fee is to cut down on the unnecessary
protests.
18.
Abuse of equipment, poor sportsmanship, and unethical conduct may be grounds
for forfeiture of the game, the match, and/or expulsion from the league. No
foul or abusive language will be tolerated. No harassment from players or
spectators will be tolerated.
19.
Any physical violence and the player or team will be expelled from the league
and forfeiture of game and moneys paid. If any physical violence occurs during
any league game, the person/persons instigating the fight will be automatically
suspended from the current league. Said person/persons will be allowed to play
in future leagues if the situation reoccurs said person/persons will be
permanently barred from all leagues.
20. If
a team forfeits 3 times in the league they will removed from the league and all
league fees already paid will be forfeited.
21. If
a makeup match is to be rescheduled it must be okayed by both captains and will
be made up before the next scheduled league night.
22. CAPTAINS: Cell
phones seem to be a problem. Please use common courtesy and if it’s your turn
to throw, call the person back!! This will be the captain’s responsibility to
keep their team in order and throwing when it’s their turn!!!
Finally, let’s remember
that the leagues are created for you, the player and are meant to be for fun
and the chance to get out and have a good time.